About me
I’m a designer, storyteller, and a natural explorer. I love crafting experiences with compelling narratives that invite people to see the familiar from a new perspective. My design approach blends analytical thinking with creativity, and I’m always eager to explore emerging technologies.
defnekmo@gmail.com
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Specializing in
Education
MSc Digital and Interaction Design
Politecnico di Milano
2022-2025
Graduated with the highest grade, 110 cum laude, from Politecnico di Milano, ranked #6 globally in Design (QS World Rankings).
Collaborated with companies including SONY, Stellantis, RunChallenge, BikeMi and Commune di Milano. Exhibited two projects at Milan Design Week 2024 and 2025.
Conducted my final thesis in the AI and Robotics Lab of Politecnico di Milano.
Post-Bacc Architecture
METU, Ankara
2020-2021
Took additional courses at one of Turkey’s top architecture schools to strengthen my technical foundation.
Courses included: Building Systems, Sustainable Architecture, Interpretation of Heritage Places, and Professional Practice.
BSc Architecture
UCL, London
2017-2020
Graduated with First Class Honours from the Bartlett, ranked #1 in Architecture globally (QS World Rankings).
Here, I developed a strong foundation in speculative design and architectural storytelling. I was part of UG1 (2018–2019) and UG3 (2019–2020), and in my final year, studied under Dr. Daniel Dream, Dr. Ifigeneia Liangi, and Ralph Parker.
Experience
Multidisciplinary Designer Intern
Moon Rabbit Adaptive Lab
2024-2025
At Moon Rabbit, a Milan-based interdisciplinary design studio, I contributed to projects spanning branding, interactive media, and communication design. I worked on visual storytelling for 3D-printed footwear and supported the development of a cohesive brand identity.
Additionally:
Led the research and integration of generative AI tools into the studio’s design processes
Developed brand guidelines and a design system to align visual and product language
Designed an interactive AI installation showcased during Milan Design Week
Created animations and visual assets for social media and external communications
Interaction Designer
Reo-Tek
2020-2022
At Reo-Tek, I worked within an interdisciplinary team to design interactive installations, immersive environments, and VR applications for museums and cultural institutions. I took part in and co-designed 5+ projects from ideation to delivery, also taking an active project management, and client communication, while closely collaborating with developers.
Key projects include:
Symbiosis Dance Performance: Co-created the narrative and visual system for a real-time audiovisual performance where dancers' movements generated live sound and visuals.
TEDAŞ VR Training: Designed and modeled environments for a virtual reality training simulation for electricians.
Beypazarı History Museum: Conducted research and created models for a 3D simulation of the İnözü Valley, including its endemic plant life and local animal species.
Cyprus History Museum: Developed architectural models to support the spatial planning of exhibitions. Researched archival materials and curated interactive elements for a narrative-driven visitor experience.
UX Designer Intern
REACH, EU
2020 Summer
Contributed to usability testing, supported the visual design of the platform and visibility materials, assisted the creation of animations for awareness videos, and team coordination across design and development.
Architectural Design Intern
Promer Engineering
2019 Summer
As a summer intern, I assisted the senior architect with CAD-based tasks, including detail and plan drawings and the preparation of quantity surveys, contributing to day-to-day architectural documentation processes.
Certifications
Artificial Intelligence
AYU Online Masters
Ongoing
I am currently pursuing an online Master’s degree in Artificial Intelligence, focusing on both the theoretical foundations and practical applications of AI.
Courses include Machine Learning, Deep Learning, Data Science, Image Processing, Large Language Models, Prompt Engineering, and AI Ethics. The program equips me with a solid understanding of responsible AI development for real-world applications.
Furniture of the Future Workshop
SONY
February 2024
Participated in a one-week intensive workshop led by SONY Creative Center, focused on the evolution and expansion of future furniture. Working in a multidisciplinary team, we developed a holistic concept that explored how technology can enhance our everyday life. Our team was awarded the UI/UX Design Award.
Generative Music Masterclass
Dotdotdot
February 2024
Participated in a two-day masterclass on generative music using web technologies, led by Tero Parviainen at Dotdotdot as part of the CONNECTION advanced training series.
In a one-day design sprint, I collaborated with two developers to prototype a generative music instrument controlled by the real-time movement data of a dancer.
Data Narratives Workshop
EPFL + ECAL Lab
June 2023
Participated in a five-day workshop led by the EPFL ECAL Lab, focusing on qualitative storytelling with data. Through experimental approaches, we explored how subjective narratives can reshape our relationship with personal data beyond numbers and charts.
Our group project envisioned an app that captures the atmosphere of a restaurant using biometric data from guests to generate poetic visuals, offering a sensorial alternative to conventional restaurant reviews.
Advanced Rhino
Rhino Academy
June 2018
I received training at Rhino Academy in Istanbul, focusing on parametric product modeling using Rhino and Grasshopper. The program covered fundamentals of NURBS modeling, parametric workflows, and photorealistic rendering techniques with V-Ray.
Side Quests
GenAI & Visual Coding
I regularly tinker with emerging tools in generative AI and visual coding, mainly in ComfyUI and TouchDesigner. Find some visual explorations on Instagram: @noice__noise