
Doomed Dog
An open-world exploration game that reimagines the fate of Laika, the first dog in space. Players awaken as Laika on an alien planet, exploring its mysterious landscapes, uncovering traces of an unknown civilization, and collecting scattered pieces of her ship to find a way back to Earth for an epic revenge. Download the game
Project Lead
Game Design
3D modelling
Environment Design
Animation
Brief
Design and develop a fully functional open-world game, from concept to cross-platform release, including two testing phases.
Objective
Create an immersive experience reimagining Laika’s story through exploration, narrative, and interactive world-building.
Role
Project lead and game designer, idea originator, coordinating a team of four engineers while creating 3D models and cutscene animations.
Custom Assets
I modeled and textured a variety of custom assets for the game, ensuring overall visual coherence while distinguishing different categories through unique visual styles.
Sputnik 2






















